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Website Hutch

Company: Hutch
Job Type: Full Time / Permanent
Location: London, UK (Hybrid – 2 days remote per week)
Job Field: Art / UI / Live Ops
Application Link: Apply Here

About Hutch

Hutch is a mobile games developer and publisher with studios in London, Dundee, and Canada. Their mission is to build a diverse, engaged automotive gaming community. Hutch prioritizes people-first values, small empowered teams, and creative freedom.

Their games have reached over 300 million players globally, and they offer a 4-day work week (Mon-Thurs) with no pay reduction.

Role Overview

The Junior Live Ops Artist will join the F1 Clash team to deliver in-game Live Ops content such as events, offers, and promotional campaigns. This role is suited for recent graduates or early-career designers passionate about graphic design in games.

You will ideate event concepts, create high-quality visuals, and manage the live ops design pipeline under the direction of the lead artist. Collaboration with Art, Product, Marketing, and Licensing teams is key.

Responsibilities

Create visually engaging assets for live ops: logos, icons, splash screens, event panels, and offers

Translate live ops initiatives into high-quality in-game visuals

Collaborate across Art, Product, and Marketing teams to ensure visual and brand consistency

Maintain the art asset pipeline and prepare assets for outsourcing

Document design decisions and maintain asset specifications (naming conventions, hierarchies, resolutions, formats)

Ensure adherence to licensing and branding guidelines

Requirements

Strong portfolio demonstrating visual art and design skills

Experience taking concepts from brief to final concept

Excellent visual design: layout, proportion, typography, color, composition, negative space

Logo and iconography design skills

Interest in mobile games and creating high-quality visuals for in-game content

Effective communication and teamwork skills

Proficiency in Figma and Adobe Creative Cloud (Illustrator, Photoshop)

Familiarity with AI tools and AI-generated imagery

Interest or ability to learn Unity for asset import

Bonus Skills (Not Required):

Unity, 2D illustration, VFX, 2D animation, motion graphics

3D art software: Maya, Blender, Substance

Working with third-party IP and licensing

Creating ASO, UA, and social assets

Rebranding and evolving existing IPs

Benefits

4-day work week (30 hours/week, Mon-Thurs)

Flexible working hours and 2 days remote

Competitive salary and private healthcare

Enhanced maternity/paternity leave (18/6 weeks)

Career development support

Free snacks, drinks, social events, and launch parties

Hutch Values

Transparent

Humble

Collaborative

Driven

Adaptable

Hutch is an equal opportunity employer, encouraging applicants of all backgrounds.

To apply for this job please visit apply.workable.com.

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